During my time at Halo Studios, one of my reoccurring projects was creating Spartan lineups highlighting the new customization offerings. These served as a central art piece for promoting each new update in Halo Infinite.
I was responsible for composing and capturing these in engine, utilizing a mixture of existing poses and creating my own as needed. I also created unique light kits for each scene and composited in Photoshop/Blender for additional polish. Massive props to the amazing 3D teams for creating all the beautiful armor assets.