Map Action Shots (Halo Infinite)

For most of the official map releases in Infinite's multiplayer, I was tasked with creating a promotional image to show it off the space and how it might play. The verticality of gameplay in Halo really allowed for a lot of creativity in these spaces.
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[Scenes captured in engine using gameplay levels and assets. I designed and created compositions with custom posing, lighting, and effects, polished with compositing and post processing.]